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Video Games Real? "Snap-To" Targeting with AIMLOCK
The various uber-popular first-person shooter franchises are a hoot to play. While yes, they certainly lack realism despite being based on reality, it’s enjoyable to spend an afternoon being lost in a story and being able to vicariously shoot many firearms that its not possible to own. To keep campaigns to an afternoon and avoid player frustration many of these games feature “auto aiming” in some form that as you look down the sights, the game moves the reticle to center mass ready for the digital trigger pull.