Computer mouse not realistic enough? Use a Ruger instead!

Steve Johnson
by Steve Johnson

The crazy people at Waterloo Labs developed a system to play the computer game Half-Life, a First Person Shooter, using accelerometers, drywall and a integrally suppressed Ruger MKIII.

Looks like a lot of fun!

A parts list and computer code to build a similar system can be found at Waterloo Labs.

Many thanks to Antonio for the link.

UPDATE: Nookyon points out in the comments that the game appears to be a flash based “remake” of Half Life, not the original.

Steve Johnson
Steve Johnson

I founded TFB in 2007 and over 10 years worked tirelessly, with the help of my team, to build it up into the largest gun blog online. I retired as Editor in Chief in 2017. During my decade at TFB I was fortunate to work with the most amazing talented writers and genuinely good people!

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  • Josh Josh on Sep 11, 2009

    It seems that developing an interface system, for a game, based on a real firearm, would be extremely dangerous.. Your mind thinks you are playing a game, shooting imaginary foes, yet in your hands you have real killing power. Its like mixing business with pleasure, in my opinion. What if a ricochet happened? They were very close to the backstop. Shooting in the dark? I'm no sure about this, though it looked entertaining..

  • Juergen Juergen on Sep 12, 2009

    Josh, you're looking at it from the wrong side - don't think "videogames with real weapons", think "firearms training with videogames".

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