Virtual Reloading Bench

The recently released computer game Fallout: New Vegas allows players to use a reloading bench in the game. This is the first time I have heard of handloading being featured in a computer game!

reloading bench the vault the fallout wiki fallout new vegas and more tfb Virtual Reloading Bench photo

[ Many thanks to Randal for emailing me the link. ]

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25 Responses to “Virtual Reloading Bench”

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  1. chriswrote on January 09th, 2011 at 11:00 am Link To Comment | Reply To Comment

    i love the adding of the ammo systems in new vegas. the ability to hand load and to change to different types of ammo is a great feature. different ammo types were in the first two fallout games, not sure why Bethesda removed it for fallout 3 among other changes.

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  2. lokiwrote on December 03rd, 2010 at 8:19 pm Link To Comment | Reply To Comment

    @Rick – interesting – aside from the usual idiotic attempts to stop gold farming/sellers and other such typical MMO nonsense, Fallen Earth is a similar kind of game concept, based in a post apocalyptic world where the run-down hardware of a full memory restoring cloning corporation manages your reincarnation after you get fragged, the game even has almost decent FPS short- and long-arm combat, as well as some of the coolest melee weapons ever to appear in a game (aside from some fun horror games) like rebars, shovels, spades, axes, and whatnot, and essentially practically anything you can imagine, you also can follow the process of building your own vehicles, the vehicles can have attached weapon turrets (i personally liked the motorcycles)… i mean, obviously like most games there is many limitations but fallen earth is a much more realistic and basically like a high tech wild west MMO. much more fun.

    i never really got the hook of fallout, it seemed way to kitsch for my tastes.

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  3. Rickwrote on December 03rd, 2010 at 6:51 pm Link To Comment | Reply To Comment

    Don’t get too excited about Fallout: New Vegas. It is one of the most blatantly pro-communist games released.. and that says a lot, because the high marxist content in games these days is off the charts… It’s weird too considering the Fallout world is a wasteland caused by a Communist Chinese nuclear strike, but don’t worry, the game doesn’t mention that part. In the game, a communist faction “Followers of the Apocalypse” is portrayed as absolute saints that can do no wrong, and of course there are the “evil businessmen” that are corrupt to the core. The artificially crafted world is the only thing that make this marxist delusion true. But that’s not all! A large part of the game is also geared towards homosexuals… a far larger portion of the game than anyone would expect in the real world, let alone a post-apocalyptic world. From the gay prostitutes to the sexually gay “perks” (skill achievements), to the several gay “followers”, it’s just creepy. I really don’t care about homosexuals… you know, whatever, but the game forces in your face as if it had any bearing on anything… Seriously, don’t pay money for this propaganda delivery system and definitely don’t let your children play this… The ammo reloading part is lame at best. Spend your money on products and companies that don’t hate you and your country.

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  4. Mountainbearwrote on November 19th, 2010 at 8:26 pm Link To Comment | Reply To Comment

    New Vegas also comes with a faction called “The Kings”. They’re modeled after… yes. Him. The King himself.

    On hardcore mode you have to sleep, eat and drink, or you die.

    Essentially it comes down to this:

    You can try and hunt deathclaws with a repeater using only ironsights. You can wear one of many cowboy hats. And then you can work for people who believe Elvis was a god.

    What’s not to love?

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  5. Tom W.wrote on November 19th, 2010 at 6:13 pm Link To Comment | Reply To Comment

    For you guys saying you can’t reclaim spent casings…

    The game automatically reclaims casings using a percent calculation based on your Repair skill, which coupled with perks can give you a decent reclaim rate. I’ve been toying with a plugin that alters the formula, and apparently it also puts spent brass on corpses matching the caliber weapon they’re using, kind of neat.

    I really dig their version of the AR-15 (ignoring the kind of bad animations). Makes me want to put together an A1 build with some service grade walnut furniture…

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  6. Mousewrote on November 19th, 2010 at 1:53 pm Link To Comment | Reply To Comment

    Just to let you know, this will probably just produce ammunition, as Fallout is an RPG, and needs in game providers, not realistic representations of items.

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  7. Clodboywrote on November 19th, 2010 at 11:28 am Link To Comment | Reply To Comment

    “I’ve been putting off buying this game – trying to avoid it.

    I’ve simply got far too many things to do rather than playing this game!”

    Well, if you’ve got a busy schedule at the moment, you might as well hold out for a few more weeks, possibly until Christmas.

    New Vegas combines all the best things about Fallout 3 and Fallout 1&2 (the developer of New Vegas, Obsidian, employs many of the people that worked on Fallout 1&2, as well as the cancelled “original Fallout 3″, code-named “Van Buren”, from which some of the characters, plot elements and locations were adapted), but also the worst of both worlds: Fallout 2 was pretty darn buggy when it came out, as was Fallout 3, so you can pretty much imagine how broken some parts of New Vegas are – however, the designers have been working hard to fix some of the most glaring bugs, and atleast on the PC, you can usually find a workaround if you’re stuck with a gamebreaking bug.

    New Vegas is still by far the deepest, most atmospheric RPG out there at the moment and definitely worth the money, but given 1 or 2 more major patches, it will be nothing short of amazing.

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  8. Komradwrote on November 19th, 2010 at 10:56 am Link To Comment | Reply To Comment

    You could do something similar in “The Pitt” dlc for FO3. There was an ammo press that you could use to break down ammo and make new types., but you didn’t actually load them or manage materials. If I remember correctly, each ammo type returned so many points and cost a few more to make.

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  9. FTYDwrote on November 19th, 2010 at 8:56 am Link To Comment | Reply To Comment

    In the game, reloading is also a fairly in-depth process. Obviously not nearly as complex as doing it in the real world, but still, to reload bullets, you need appropriate sized cases (which can be difficult to find, since you can’t reclaim your spent brass and thus have to buy/loot/steal it wherever you find it), appropriate amounts of powder, lead for bullets, and primers (which come in small pistol, large pistol, rifle, and shotgun sizes IIRC).

    The actual measuring and such is done automagically, assuming you have the necessary ingredients. You can also break down unwanted ammo for usable components (for example, breaking down .22 ammo to get powder and lead for 5.56 bullets), and turn scrap metal into lead.

    Ammo for most guns also comes in 2-3 flavors: “standard” hardball ammunition, hollow-point ammo, and armor-piercing (for rifles) or +P (for pistols) variants.

    So far, the calibers I’ve seen are .22, .357, .44 Magnum, 9mm, 10mm, 5.56 NATO, .308, 45-70, 12 gauge, & 20 gauge. I’m sure there are more, but I have a job and a family, so I haven’t played the game nearly as much as I like. Still, the Fallout series has always done a pretty good job with their guns, and this one is no exception in that regard.

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  10. ComradeColewrote on November 19th, 2010 at 6:12 am Link To Comment | Reply To Comment

    I’ve been playing this game a lot since it’s release, and I must say being a gamer and shooter I am really impressed with this game as far firearms anyway. Someone on their programming team must have been a shooter or did their research because they did things right, or as right as a video game. You can make your own ammo, and for say 5.56 you need a small rifle primer and for a .308 you need a large rifle primer, and so on and so on with each caliber listed.

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  11. R Nwrote on November 19th, 2010 at 5:54 am Link To Comment | Reply To Comment

    Hahahahah i was not expect to see this on here
    Yeh you can reload whatever you want ingame
    9mm, 10mm, .357 Magnum, .44 Magnum, .308, .45-70G, .556, 5mm, you can break down scrap metal to become lead(how this works is beyond me it defies chemical explaination but I’m not complaining) and there are other things you can do with it, if I recall you can make Hollow Points after a certain point rather than just FMJ
    You can also break down other bullets, say you have a .556 rifle, but you don’t have a.308 rifle, and a bunch of .308 ammo, you can break it down for parts, lead powder prime casing.

    Oh yeh you can stuff this one groups coins into shotgun shells for a particularly deadly shell. Probbaly my favorite 12 gauge shell in game

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  12. avatar_of_khorne5589wrote on November 19th, 2010 at 5:43 am Link To Comment | Reply To Comment

    The Reloading Bench in New Vegas is pretty handy and suprisingly realistic. Reloading ammo is a much cheaper means of keeping your firearms fed even after you buy the powders, primers, and gather enough lead to crank out your favorite cartridge. At higher levels you can even craft custom loads for certain calibers! Few things are more satisfying than giving a methhead raider a jacketed soft point lobotomy at 300 yards with your handy .308 rifle.

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  13. Davewrote on November 19th, 2010 at 5:28 am Link To Comment | Reply To Comment

    I like that when using it you even have to have rifle powder vs handgun powder. And there are a few primer sizes you have to have the right ones to use. So of course, while not a simulation, it at least had some thought put into it.

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  14. John C.wrote on November 19th, 2010 at 4:47 am Link To Comment | Reply To Comment

    You can load shot shells with buck shot, slugs, coins, and bean bags. For pistols you can make hollow poins, FMJ, wadcutter, etc. Rifles- FMJ, incendiary, match loads (depending on caliber). Its actually quite realistic for an Xbox game

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  15. M.Wernerwrote on November 19th, 2010 at 3:57 am Link To Comment | Reply To Comment

    One of the first things you notice in the game is that when you loot bodies and containers, you will find empty cases for the various weapon calibers.
    Couldn’t figure this out till I got to the next city and found my first reloading bench.
    Pretty cool…. Now if you could just police up your brass after a gunfight….

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  16. Tom W.wrote on November 19th, 2010 at 3:25 am Link To Comment | Reply To Comment

    It works fairly well, despite the clunky interface. Generally you have crafting recipes that call for a primer, either pistol or rifle powder, a spent case and enough raw metal (labeled “lead” for simplicity) to form bullets. Scrap metal can be broken down into lead, and existing cartridges can be stripped into a casing, lead, powder and primer. Shotgun shells are even called hulls!

    The basic game’s reloading is fairly simplistic, but a drop in mod on the PC version expands to include hollowpoints, +P, magnum shotshells and other specialty ammo you can normally buy in the game but not reload.

    Oh, and you can recharge energy weapon cells.

    I’d also like to mention that there are cases in the game where multiple ammo types or interchangeable calibers are utilized, such as .357 magnum/.38 spl. The .38 spl ammo wears the gun less rapidly and does less damage. The same goes for 5.56×45 ammo, which can be interchanged with .223 for less wear and slightly less damage, or dirty bulk ammo.

    The idea was partly pioneered by modders in Fallout 3, who also put in the “primary needs” of food, water and sleep in the previous game. All of those features are built in now (if you play “hardcore” mode) so it seems that Bethesda and Obsidian learn from their community.

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  17. WeaponBuilderwrote on November 19th, 2010 at 2:16 am Link To Comment | Reply To Comment

    I’ve been putting off buying this game – trying to avoid it.

    I’ve simply got far too many things to do rather than playing this game!

    Lord knows Fallout 3 consumed numerous hours of my free time, and my wife wasn’t too pleased about that.

    Now I think I’m just going to HAVE TO buy this game! :-(

    I’ll suffer through it! :-)

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  18. Jack Strawwrote on November 19th, 2010 at 2:00 am Link To Comment | Reply To Comment

    I have been playing Fallout New Vegas for the past couple of weeks. You can use the reloading bench to break down ammo into it’s component parts: lead, cases, powder and primer. You then use these components to make new loads for (presumably) different weapons. Further, you can sell these components or buy ones for which you are short of. For example, primers must often be purchased while lead is plentiful as it can be manufactured from scrap metal, which is often found laying around in many places in the wasteland.

    The game features a large assortment of hand guns, rifles and shotguns of all different calibres and types. You can also purchase custom mods from wasteland traders to enhance the various characteristics of most guns, such as range, accuracy, ammo capacity, reload speed, etc.

    The effectiveness of a gun is limited/enhanced by it’s state of repair, which you maintain by repairing it using your level of repair skill along with an identical weapon which is cannibalized for parts. Additionally, you can use a weapon repair kit to repair a gun without requiring a spare. You are able to build a weapon repair kit at a repair workbench, which is similar to the reloading bench except it is used to manufacture different sorts of non-ammo items from basic parts in a similar way. You can also buy them from traders.

    Fallout New Vegas is a Role Playing Game (RPG) set in post-nuclear war Nevada. Your character can be a hero, an outlaw, or whatever mix of the two you choose for him to be, depending on the actions he performs, the choices he makes, the alliances he forms, and the enemies he takes on. There are many factions in the wasteland, with some being good and honest, while others ranging from weird to bad to full blown evil. If you have ever thought you might want to try a video game, this one is it. If you are a gamer, you can’t afford to miss this one.

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  19. SpudGunwrote on November 19th, 2010 at 2:00 am Link To Comment | Reply To Comment

    Wow! The heart stopping excitement of virtually reloading ammunition from the comfort of your own home!

    Maybe in the next groundbreaking batch of DLC, they can re-create the boner inducing thrill of filling out tax returns or changing the air filter on a Honda. Woot!

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  20. Falcon500wrote on November 19th, 2010 at 1:16 am Link To Comment | Reply To Comment

    Its quite interesting. You can also get an in-game perk that lets you make special varieties of ammo, like .50 Match Load.

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  21. Jakewrote on November 18th, 2010 at 11:11 pm Link To Comment | Reply To Comment

    A handloading device was also in a game called Resident Evil 3. There was a game mechanic where you combined it with different types of gunpowder to make ammo for different guns (from handguns bullets to 40mm grenade rounds).

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  22. Clodboywrote on November 18th, 2010 at 9:51 pm Link To Comment | Reply To Comment

    One of the lead designers of the game is a self-proclaimed gun nut, which probably explains why the weapon selection is now more “realistic” than in the other games in the series.

    For example, troops of the New California Republic faction primarily use semi-automatic AR-15s with new wooden stocks and handguards, while their opponents of the more low-tech Caesar’s legion rely on lever-action rifles chambered in .357 Magnum.
    The Rangers, a kind of survivalist faction acting as scouts and special forces for the NCR use lever-action “Brush Guns” and the infamous magnum research BFR, both chambered in .45-70, which is just about the only adequate caliber to put down some of the bigger creatures roaming the post-apocalyptic wasteland.

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  23. The Red Sonwrote on November 18th, 2010 at 9:41 pm Link To Comment | Reply To Comment

    Resident Evil 3 had a reloading system, not as extensive as New Vegas though.

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  24. lokiwrote on November 18th, 2010 at 9:20 pm Link To Comment | Reply To Comment

    it is unique to fallout or any game but previous to this in the game ‘fallen earth’ you may not reload, but in fact, can ‘learn’ to craft the gun from scratch, even crafting the steel from coal and iron, the bullets from lead and copper (unfortunately leaving out the zinc but i think a servicable bullet cartridge could be made entirely of copper), handles, frames, receivers, barrels, actions, and starting out at gun crafting you make zip guns as well, and down the track you make all sorts of things, revolvers, semiautomatics, submachineguns, unfortunately you have to specialise though, either to choose long or short weapons, as a character build spread between more than one discipline is very hard to level up.

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  25. R_Ogozalekwrote on November 18th, 2010 at 8:53 pm Link To Comment | Reply To Comment

    Fallout 3 is one of my favorite games, and the new Fallout: New Vegas partners another favorite of mine!!! I wonder if I can pickup brass in the game?

    http://fallout.wikia.com/wiki/Reloading_bench

    Reloading bench is a world object in Fallout: New Vegas.

    One of the reloading bench’s primary purposes is to convert different forms of ammunition to others, making otherwise useless ammo immediately valuable. However, these conversions do not share the same hulls needed, sharing only lead, powder, and primer, so these are not a straight conversion.
    CharacteristicsEdit href= Edit

    * At a reloading bench, you can hand-load your own rounds using raw materials. Note that the types of cartridges you can create depend on your Repair skill, ammunition specifications you have found, and whether or not you have the Hand Loader perk.

    * You can also disassemble cartridges in your possession in order to obtain materials. Note that the break-down process doesn’t return exactly all of the materials a round was made of, so it is wise to avoid unnecessary ammo processing.

    * Additionally, you can use the bench to extract Lead from piles of Scrap Metal.

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  1. Komradwrote on November 19th, 2010 at 10:56 am Link To Comment | Reply To Comment

    You could do something similar in “The Pitt” dlc for FO3. There was an ammo press that you could use to break down ammo and make new types., but you didn’t actually load them or manage materials. If I remember correctly, each ammo type returned so many points and cost a few more to make.

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  2. Clodboywrote on November 19th, 2010 at 11:28 am Link To Comment | Reply To Comment

    “I’ve been putting off buying this game – trying to avoid it.

    I’ve simply got far too many things to do rather than playing this game!”

    Well, if you’ve got a busy schedule at the moment, you might as well hold out for a few more weeks, possibly until Christmas.

    New Vegas combines all the best things about Fallout 3 and Fallout 1&2 (the developer of New Vegas, Obsidian, employs many of the people that worked on Fallout 1&2, as well as the cancelled “original Fallout 3″, code-named “Van Buren”, from which some of the characters, plot elements and locations were adapted), but also the worst of both worlds: Fallout 2 was pretty darn buggy when it came out, as was Fallout 3, so you can pretty much imagine how broken some parts of New Vegas are – however, the designers have been working hard to fix some of the most glaring bugs, and atleast on the PC, you can usually find a workaround if you’re stuck with a gamebreaking bug.

    New Vegas is still by far the deepest, most atmospheric RPG out there at the moment and definitely worth the money, but given 1 or 2 more major patches, it will be nothing short of amazing.

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  3. FTYDwrote on November 19th, 2010 at 8:56 am Link To Comment | Reply To Comment

    In the game, reloading is also a fairly in-depth process. Obviously not nearly as complex as doing it in the real world, but still, to reload bullets, you need appropriate sized cases (which can be difficult to find, since you can’t reclaim your spent brass and thus have to buy/loot/steal it wherever you find it), appropriate amounts of powder, lead for bullets, and primers (which come in small pistol, large pistol, rifle, and shotgun sizes IIRC).

    The actual measuring and such is done automagically, assuming you have the necessary ingredients. You can also break down unwanted ammo for usable components (for example, breaking down .22 ammo to get powder and lead for 5.56 bullets), and turn scrap metal into lead.

    Ammo for most guns also comes in 2-3 flavors: “standard” hardball ammunition, hollow-point ammo, and armor-piercing (for rifles) or +P (for pistols) variants.

    So far, the calibers I’ve seen are .22, .357, .44 Magnum, 9mm, 10mm, 5.56 NATO, .308, 45-70, 12 gauge, & 20 gauge. I’m sure there are more, but I have a job and a family, so I haven’t played the game nearly as much as I like. Still, the Fallout series has always done a pretty good job with their guns, and this one is no exception in that regard.

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  4. ComradeColewrote on November 19th, 2010 at 6:12 am Link To Comment | Reply To Comment

    I’ve been playing this game a lot since it’s release, and I must say being a gamer and shooter I am really impressed with this game as far firearms anyway. Someone on their programming team must have been a shooter or did their research because they did things right, or as right as a video game. You can make your own ammo, and for say 5.56 you need a small rifle primer and for a .308 you need a large rifle primer, and so on and so on with each caliber listed.

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  5. R Nwrote on November 19th, 2010 at 5:54 am Link To Comment | Reply To Comment

    Hahahahah i was not expect to see this on here
    Yeh you can reload whatever you want ingame
    9mm, 10mm, .357 Magnum, .44 Magnum, .308, .45-70G, .556, 5mm, you can break down scrap metal to become lead(how this works is beyond me it defies chemical explaination but I’m not complaining) and there are other things you can do with it, if I recall you can make Hollow Points after a certain point rather than just FMJ
    You can also break down other bullets, say you have a .556 rifle, but you don’t have a.308 rifle, and a bunch of .308 ammo, you can break it down for parts, lead powder prime casing.

    Oh yeh you can stuff this one groups coins into shotgun shells for a particularly deadly shell. Probbaly my favorite 12 gauge shell in game

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  6. Mousewrote on November 19th, 2010 at 1:53 pm Link To Comment | Reply To Comment

    Just to let you know, this will probably just produce ammunition, as Fallout is an RPG, and needs in game providers, not realistic representations of items.

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  7. Tom W.wrote on November 19th, 2010 at 6:13 pm Link To Comment | Reply To Comment

    For you guys saying you can’t reclaim spent casings…

    The game automatically reclaims casings using a percent calculation based on your Repair skill, which coupled with perks can give you a decent reclaim rate. I’ve been toying with a plugin that alters the formula, and apparently it also puts spent brass on corpses matching the caliber weapon they’re using, kind of neat.

    I really dig their version of the AR-15 (ignoring the kind of bad animations). Makes me want to put together an A1 build with some service grade walnut furniture…

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  8. chriswrote on January 09th, 2011 at 11:00 am Link To Comment | Reply To Comment

    i love the adding of the ammo systems in new vegas. the ability to hand load and to change to different types of ammo is a great feature. different ammo types were in the first two fallout games, not sure why Bethesda removed it for fallout 3 among other changes.

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  9. lokiwrote on December 03rd, 2010 at 8:19 pm Link To Comment | Reply To Comment

    @Rick – interesting – aside from the usual idiotic attempts to stop gold farming/sellers and other such typical MMO nonsense, Fallen Earth is a similar kind of game concept, based in a post apocalyptic world where the run-down hardware of a full memory restoring cloning corporation manages your reincarnation after you get fragged, the game even has almost decent FPS short- and long-arm combat, as well as some of the coolest melee weapons ever to appear in a game (aside from some fun horror games) like rebars, shovels, spades, axes, and whatnot, and essentially practically anything you can imagine, you also can follow the process of building your own vehicles, the vehicles can have attached weapon turrets (i personally liked the motorcycles)… i mean, obviously like most games there is many limitations but fallen earth is a much more realistic and basically like a high tech wild west MMO. much more fun.

    i never really got the hook of fallout, it seemed way to kitsch for my tastes.

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  10. Rickwrote on December 03rd, 2010 at 6:51 pm Link To Comment | Reply To Comment

    Don’t get too excited about Fallout: New Vegas. It is one of the most blatantly pro-communist games released.. and that says a lot, because the high marxist content in games these days is off the charts… It’s weird too considering the Fallout world is a wasteland caused by a Communist Chinese nuclear strike, but don’t worry, the game doesn’t mention that part. In the game, a communist faction “Followers of the Apocalypse” is portrayed as absolute saints that can do no wrong, and of course there are the “evil businessmen” that are corrupt to the core. The artificially crafted world is the only thing that make this marxist delusion true. But that’s not all! A large part of the game is also geared towards homosexuals… a far larger portion of the game than anyone would expect in the real world, let alone a post-apocalyptic world. From the gay prostitutes to the sexually gay “perks” (skill achievements), to the several gay “followers”, it’s just creepy. I really don’t care about homosexuals… you know, whatever, but the game forces in your face as if it had any bearing on anything… Seriously, don’t pay money for this propaganda delivery system and definitely don’t let your children play this… The ammo reloading part is lame at best. Spend your money on products and companies that don’t hate you and your country.

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  11. Mountainbearwrote on November 19th, 2010 at 8:26 pm Link To Comment | Reply To Comment

    New Vegas also comes with a faction called “The Kings”. They’re modeled after… yes. Him. The King himself.

    On hardcore mode you have to sleep, eat and drink, or you die.

    Essentially it comes down to this:

    You can try and hunt deathclaws with a repeater using only ironsights. You can wear one of many cowboy hats. And then you can work for people who believe Elvis was a god.

    What’s not to love?

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  12. avatar_of_khorne5589wrote on November 19th, 2010 at 5:43 am Link To Comment | Reply To Comment

    The Reloading Bench in New Vegas is pretty handy and suprisingly realistic. Reloading ammo is a much cheaper means of keeping your firearms fed even after you buy the powders, primers, and gather enough lead to crank out your favorite cartridge. At higher levels you can even craft custom loads for certain calibers! Few things are more satisfying than giving a methhead raider a jacketed soft point lobotomy at 300 yards with your handy .308 rifle.

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  13. Davewrote on November 19th, 2010 at 5:28 am Link To Comment | Reply To Comment

    I like that when using it you even have to have rifle powder vs handgun powder. And there are a few primer sizes you have to have the right ones to use. So of course, while not a simulation, it at least had some thought put into it.

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  14. Jakewrote on November 18th, 2010 at 11:11 pm Link To Comment | Reply To Comment

    A handloading device was also in a game called Resident Evil 3. There was a game mechanic where you combined it with different types of gunpowder to make ammo for different guns (from handguns bullets to 40mm grenade rounds).

    Please rate this comment: Thumb up 0 Thumb down 0
  15. Falcon500wrote on November 19th, 2010 at 1:16 am Link To Comment | Reply To Comment

    Its quite interesting. You can also get an in-game perk that lets you make special varieties of ammo, like .50 Match Load.

    Please rate this comment: Thumb up 0 Thumb down 0
  16. Clodboywrote on November 18th, 2010 at 9:51 pm Link To Comment | Reply To Comment

    One of the lead designers of the game is a self-proclaimed gun nut, which probably explains why the weapon selection is now more “realistic” than in the other games in the series.

    For example, troops of the New California Republic faction primarily use semi-automatic AR-15s with new wooden stocks and handguards, while their opponents of the more low-tech Caesar’s legion rely on lever-action rifles chambered in .357 Magnum.
    The Rangers, a kind of survivalist faction acting as scouts and special forces for the NCR use lever-action “Brush Guns” and the infamous magnum research BFR, both chambered in .45-70, which is just about the only adequate caliber to put down some of the bigger creatures roaming the post-apocalyptic wasteland.

    Please rate this comment: Thumb up 0 Thumb down 0
  17. The Red Sonwrote on November 18th, 2010 at 9:41 pm Link To Comment | Reply To Comment

    Resident Evil 3 had a reloading system, not as extensive as New Vegas though.

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  18. lokiwrote on November 18th, 2010 at 9:20 pm Link To Comment | Reply To Comment

    it is unique to fallout or any game but previous to this in the game ‘fallen earth’ you may not reload, but in fact, can ‘learn’ to craft the gun from scratch, even crafting the steel from coal and iron, the bullets from lead and copper (unfortunately leaving out the zinc but i think a servicable bullet cartridge could be made entirely of copper), handles, frames, receivers, barrels, actions, and starting out at gun crafting you make zip guns as well, and down the track you make all sorts of things, revolvers, semiautomatics, submachineguns, unfortunately you have to specialise though, either to choose long or short weapons, as a character build spread between more than one discipline is very hard to level up.

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  19. SpudGunwrote on November 19th, 2010 at 2:00 am Link To Comment | Reply To Comment

    Wow! The heart stopping excitement of virtually reloading ammunition from the comfort of your own home!

    Maybe in the next groundbreaking batch of DLC, they can re-create the boner inducing thrill of filling out tax returns or changing the air filter on a Honda. Woot!

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  20. Jack Strawwrote on November 19th, 2010 at 2:00 am Link To Comment | Reply To Comment

    I have been playing Fallout New Vegas for the past couple of weeks. You can use the reloading bench to break down ammo into it’s component parts: lead, cases, powder and primer. You then use these components to make new loads for (presumably) different weapons. Further, you can sell these components or buy ones for which you are short of. For example, primers must often be purchased while lead is plentiful as it can be manufactured from scrap metal, which is often found laying around in many places in the wasteland.

    The game features a large assortment of hand guns, rifles and shotguns of all different calibres and types. You can also purchase custom mods from wasteland traders to enhance the various characteristics of most guns, such as range, accuracy, ammo capacity, reload speed, etc.

    The effectiveness of a gun is limited/enhanced by it’s state of repair, which you maintain by repairing it using your level of repair skill along with an identical weapon which is cannibalized for parts. Additionally, you can use a weapon repair kit to repair a gun without requiring a spare. You are able to build a weapon repair kit at a repair workbench, which is similar to the reloading bench except it is used to manufacture different sorts of non-ammo items from basic parts in a similar way. You can also buy them from traders.

    Fallout New Vegas is a Role Playing Game (RPG) set in post-nuclear war Nevada. Your character can be a hero, an outlaw, or whatever mix of the two you choose for him to be, depending on the actions he performs, the choices he makes, the alliances he forms, and the enemies he takes on. There are many factions in the wasteland, with some being good and honest, while others ranging from weird to bad to full blown evil. If you have ever thought you might want to try a video game, this one is it. If you are a gamer, you can’t afford to miss this one.

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  21. John C.wrote on November 19th, 2010 at 4:47 am Link To Comment | Reply To Comment

    You can load shot shells with buck shot, slugs, coins, and bean bags. For pistols you can make hollow poins, FMJ, wadcutter, etc. Rifles- FMJ, incendiary, match loads (depending on caliber). Its actually quite realistic for an Xbox game

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  22. M.Wernerwrote on November 19th, 2010 at 3:57 am Link To Comment | Reply To Comment

    One of the first things you notice in the game is that when you loot bodies and containers, you will find empty cases for the various weapon calibers.
    Couldn’t figure this out till I got to the next city and found my first reloading bench.
    Pretty cool…. Now if you could just police up your brass after a gunfight….

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  23. Tom W.wrote on November 19th, 2010 at 3:25 am Link To Comment | Reply To Comment

    It works fairly well, despite the clunky interface. Generally you have crafting recipes that call for a primer, either pistol or rifle powder, a spent case and enough raw metal (labeled “lead” for simplicity) to form bullets. Scrap metal can be broken down into lead, and existing cartridges can be stripped into a casing, lead, powder and primer. Shotgun shells are even called hulls!

    The basic game’s reloading is fairly simplistic, but a drop in mod on the PC version expands to include hollowpoints, +P, magnum shotshells and other specialty ammo you can normally buy in the game but not reload.

    Oh, and you can recharge energy weapon cells.

    I’d also like to mention that there are cases in the game where multiple ammo types or interchangeable calibers are utilized, such as .357 magnum/.38 spl. The .38 spl ammo wears the gun less rapidly and does less damage. The same goes for 5.56×45 ammo, which can be interchanged with .223 for less wear and slightly less damage, or dirty bulk ammo.

    The idea was partly pioneered by modders in Fallout 3, who also put in the “primary needs” of food, water and sleep in the previous game. All of those features are built in now (if you play “hardcore” mode) so it seems that Bethesda and Obsidian learn from their community.

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  24. WeaponBuilderwrote on November 19th, 2010 at 2:16 am Link To Comment | Reply To Comment

    I’ve been putting off buying this game – trying to avoid it.

    I’ve simply got far too many things to do rather than playing this game!

    Lord knows Fallout 3 consumed numerous hours of my free time, and my wife wasn’t too pleased about that.

    Now I think I’m just going to HAVE TO buy this game! :-(

    I’ll suffer through it! :-)

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  25. R_Ogozalekwrote on November 18th, 2010 at 8:53 pm Link To Comment | Reply To Comment

    Fallout 3 is one of my favorite games, and the new Fallout: New Vegas partners another favorite of mine!!! I wonder if I can pickup brass in the game?

    http://fallout.wikia.com/wiki/Reloading_bench

    Reloading bench is a world object in Fallout: New Vegas.

    One of the reloading bench’s primary purposes is to convert different forms of ammunition to others, making otherwise useless ammo immediately valuable. However, these conversions do not share the same hulls needed, sharing only lead, powder, and primer, so these are not a straight conversion.
    CharacteristicsEdit href= Edit

    * At a reloading bench, you can hand-load your own rounds using raw materials. Note that the types of cartridges you can create depend on your Repair skill, ammunition specifications you have found, and whether or not you have the Hand Loader perk.

    * You can also disassemble cartridges in your possession in order to obtain materials. Note that the break-down process doesn’t return exactly all of the materials a round was made of, so it is wise to avoid unnecessary ammo processing.

    * Additionally, you can use the bench to extract Lead from piles of Scrap Metal.

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